Rulings by Term

 

Company

@ Change this:

«The following allies make a company overt: The Balrog, Creature of an Older World, Great Bats, Great Lord of Goblin-gate, Last Child of Ungoliant, Regiment of Black Crows, and «Two- headed» Troll

to this:

«The following allies make a company overt: The Balrog, Cave Troll, Creature of an Older World, Evil Things Lingering, Great Bats, Great Lord of Goblin-gate, Great Troll, Last Child of Ungoliant, Nasty Slimy Thing, Regiment of Black Crows, and «Two- headed» Troll.»

[CoE 2024]

 

Card Errata and Rulings

 

An Unexpected Party

@ It allows the player to play one non-Dwarf character and any number of Dwarves all in the same organization phase. [CoE 2024]

 

Await the Advent of Allies

@ Card erratum: Change text to:

«Playable on a non‐Wizard character with a mind of six or less at a non-Haven site. The character’s company may not move. Target character does not count against general influence and its marshalling points do not count. Discard this card when the character leaves play or becomes wounded, or when you play a resource that taps or requires the site (as an active condition of playing the resource itself). Cannot be duplicated on a given character.»

[CoE 2024]

 

Cave Troll

@ Makes a company overt. [CoE 2024]

 

Evil Things Lingering

@ Makes a company overt. [CoE 2024]

 

Great Ship

@ Card erratum: Change text to:

«Tap a character in target company during the organization phase to play Great Ship on that company. Until the end of the turn, if the company’s current site path contains a Coastal Sea region and no consecutive non‐Coastal Seas regions, any character in the company may tap to cancel a hazard that targets (as an active condition of playing the card itself) the company or an entity associated with the company.»

[CoE 2024]

 

Great Troll

@ Makes a company overt. [CoE 2024]

 

Hounds of Sauron

@ An attack by Hounds of Sauron doesn’t create Company vs Company combat, therefore the hazard player (the one controlling the company who is facing the attack) may not play resources nor take other actions normally allowed during combat (i.e. the defending player can’t play resources to cancel or modify the attack, can’t tap to support against a strike, can’t choose to remain untapped against a strike, etc.)

[Ruled by ICE, added by CoE 2024]

 

Leaflock

@ Card Erratum: Change text to:

«Unique. Playable at Wellinghall.

Tap to cancel a hazard that targets (as an active condition of playing the card itself) Leaflock’s company or an entity associated with his company.

May not be attacked by automatic-attacks or hazards keyed to his site. Discard Leaflock if his company moves to a site that is not in: Fangorn, Rohan, Gap of Isen, Wold & Foothills, Enedhwaith, Old Pukel-land, Brown Lands, Anduin Vales, or Redhorn Gate.»

[CoE 2024]

 

Nasty Slimy Thing

@ Makes a company overt. [CoE 2024]

 

Thrall of the Voice

@ Does not allow a Fallen Wizard player to play an Orc/Troll character, unless an appropriate card is in play (i.e. Bad Company, or A Strident Spawn in the case the character is a Half-Orc). [CoE 2024]

 

Tom Bombadil

@ Card Erratum: Change text to:

«Unique. Playable at Old Forest.

Tap to cancel a hazard that targets (as an active condition of playing the card itself) a company, or an entity associated with a company, moving to a site in: Arthedain, Cardolan, Rhudaur, or The Shire.

Discard Tom Bombadil if his company moves to a site that is not in: Arthedain, Cardolan, Rhudaur, or The Shire.»

[CoE 2024]

 

Traitor

@ Change this:

«Characters facing a Traitor when it is not their turn may not play resources, but may still tap for full prowess.»
 
to this:

«Characters facing a Traitor when it is not their turn may not play resources nor take other actions normally allowed during combat (i.e. the defending player can’t play resources to cancel or modify the attack, can’t tap to support against a strike, can’t choose to remain untapped against a strike, etc.).»

[Ruled by ICE, added by CoE 2024]