This deck relies on the notion of the dispensibility of cannonfodder (e.g. Bombur).

Start:

Thrain II / Cram
Gloin / Cram
Oin
Bombur
Nori

In Deck:

Balin
Dori
Dwalin
Bifur
Bofur
Ori

3 Pallando
1 Cirdan

Resources:

3 A Chance Meeting
2 A Friend or Three
3 An Unexpected Party
2 Cup of Farewell
2 Marvels Told
2 Smoke Rings

3 Many Foes he Fought
3 Escape

1 Durin’s Axe
1 Emerald of the Mariner
1 Enruned Shield
1 Glamdring
1 Narsil
1 Orcrist
1 The Mithril Coat
1 Torque of Hues
1 Wormsbane

1 Iron Hill Dwarves

Hazards:

Anything, really.

Key Sideboard Cards:

1 Elves of Lindon
1 A Friend or Three
1 Arrows Shorn of Ebony
1 Gwaihir
2 Healing Herbs
1 Marvels Told
1 Men of Dorwinion
1 Noble Steed
1 Power Against the Shadow
1 The Arkenstone (protection against minion arkenstone)
1 Thror’s Map

Play Tips:

Get out to the Heath and stay there.  Use the haven squatters to grab the Map and other useful Minors from your sb.  They also get 3 character MPs, 2 extra cards in hand, and 2 faction MPs.  Not bad!  Meanwhile, build up some beefy dwarves and try to acquire the Alliance.  If possible, don’t discard a cram for a greater in the dragon country first turn.  Rather, go for a major at the Wind Throne.  But always go for what you have in hand of course….

MP Breakdown:

Character: 11
Item: ~12
Faction: 6-9-12
Ally: 1-3
Total: ~30-35-38