It may seem the The Mouth is at a disadvantage compared to other characters because he can be forced back to his player’s hand when Mouth of Sauron (the hazard) is played.  Well, this can also be an advantage!  Here’s a deck that proves just that.

Start:

The Mouth / Blazon of the Eye
Ufthak
Grishnakh / Foul-Smelling Paste

Nain
Odoacer

In Deck:

3 Hoarmurath the Ringwraith
1 Lieutenant of Dol Guldur

Resources:

3 We Have Come to Kill
3 Sneakin
3 A Nice Place to Hide
2 Hoarmurath Unleashed
3 Crept Along Cleverly
1 Bade to Rule
1 While the Yellow Face Sleeps
3 Dark Tryst
3 Voices of Malice

1 Ice-Orcs
1 Scatha Roused
1 Smaug Roused

1 Regiment of Black Crows

1 The Mithril-Coat
1 The Arkenstone
1 High Helm
1 Thrar’s Map

Key Sideboard Cards:

1 Hoarmurath Unleashed
1 Sudden Call
1 Scroll of Isildur (vs. One Ring)
1 Long Grievous Siege
2 Tribute Garnered

Play Tips:

If the Mouth gets wounded, play the hazard yourself, then replay him with WHCtK.  If you’re worried you might get beat up on the way to a site, let him get taken back to your hand, then after entering play WHCtK.  The possibilities are endless!  The deck plays best against heroes because so many of the characters are so very popular for minions and so very important for the deck.  Still, it can be made to work against minions as well.

MP Breakdown:

Character: 9
Item: 8
Ally: 1
Faction: 14
Misc: 0-3
Total: 32-36