This is a quick, cheezy deck that spends the whole game in Mordor.  The idea is to travel to easy sites in easy regions where the worst attacks you face are detainment, and there pick up lotsa 1-MP things like tech items and bats.  It usually exhausts in 3 turns, but its maximum point output is low.

Start:

Lt of Morgul / Strange Rations
Shagrat / Strange Rations
Ugluk

In Deck:

3 Dwar of Waw
3 Orc Tracker
1 Grishnakh
1 Euog
1 Lagduf

Resources:

3 Vile Fumes
3 Blasting Fire
3 Liquid Fire
3 Great Bats
2 Snaga Hai
1 Morgul Orcs

3 Dark Tryst
2 Weigh All Things to a Nicety
2 Threats
3 We Have Come to Kill
1 Bade to Rule
3 In the Name of Mordor
1 Ancient Secrets

Key Sideboard Cards:

1 Long Grievous Siege
3 Tribute Garnered

Play Tips:

your main sites will be Barad Dur, Cirith Gorgor, Mt Doom, Nurniag camp.  Get 4 companies running, 2 characters in each.  Put the last 3 mind guy under the rw.

MP Breakdown:

Character: 14
Item: 9
Ally: 3
Faction: 3
Misc: 0-4
Total: 29-33